//
//  GameCore.h
//  c_Render
//
//  Created by liao peterson on 11/1/09.
//  Copyright 2009 uestc. All rights reserved.
//
#import"Macros.h"
#import"Console.h"

@interface GameCore : UIWindow
{
	Console*Game;
	GLchar*sceneName;
	
	NSTimer *animationTimer;
    NSTimeInterval animationInterval;
}
@property Console*Game;
@property (nonatomic, assign) NSTimer *animationTimer;
@property (nonatomic, assign) NSTimeInterval animationInterval;
-(void)Game_Init;
-(void)Game_Draw;
-(void)Game_Quit;

- (void)startAnimation;
- (void)stopAnimation;
@end